Is there a way to display an item without being able to press it. If needed I can provide the code (https://github.com/Herobrine643928/Chest-UI/tree/main)
#Disable Button (ChestFormData)
1 messages · Page 1 of 1 (latest)
If the player clicks the button you don't want it to be pressed, just reopen the Chest UI until the player presses the expected button.
...or until the player canceled (exited) the Chest UI
But I need it so that you can't press anything there but the item is still displayed there
Just return every button response to the same menu
It doesn't work that way with what I have planned
Explain more then please, from what I understand you want the person to not be able to click any button which isn’t possible so you just have to return the same menu for each response
I want to make a kind of animation in this menu with the icons (like in try SMP when you open a crate) and therefore you should not be able to press them
You can’t do that with chestFormData you’ll need to spawn in a chest and access its container and edit its items while the player has it opened