#How to make items only Viable to Commands?
1 messages · Page 1 of 1 (latest)
This is not what I needed
What do you need then?
To hide it from the creative inventory
And Only "OBTAINABLE" by /give
That what I said not the otherway
If you read the article you'll know that exactly you need.
That code there is not what you need yes, that is just example. If you read it, you'll understand.
After reading I fell asleep
Not my problem...
People shouldn't just rely for just giving the code, you must need to learn to understand the code.
Unfortunately most people here is just asking for code rather than trying to learn.
I hate you and you do not know it but I didn't read it and I have bad reading comprehension but I really need the code I was just smart that I saw what I didn't need [Reverse the Meanings]
Bad reading compression? But you understand what I say...
How this thing is hard to understand?
That's exactly what you asked, so can't you understand that???
I just provide an answer to your needs and you get mad, thank you so much.
I said I love you and you know it but I did read it and I have good reading comprehension but I didn't really need the code I was just dumb that I didn't saw what I needed
I think you need more grammar lessons and read books because you should know how to reverse meanings like Hate to love
Sorry, I ignore the [Reverse the meaning]
last i checked this was bugged for items and they weren't accessible in commands, if that was fixed please let me know
Last time I use it, it wasn't. Maybe set "is_hidden_in_commands" to false
I'll check since that didnt work before
just checked, none still only works correctly for blocks, for items it always hides them from commands
In that case, that's a bug then. It must be reported.
you can easily do that by just using the "hidden" category.
or as the others have said, use "none."
"hidden" is invalid, only "construction" "equipment" "items" "nature" and "none" exist
I'm pretty certain "hidden" exists tho. Was it deprecated?
there was a time when any category that didn't exist was treated the same as "none", but they started validating the category when menu_category was added
I see, makes sense.
damn bruh this bug since 9 months ago and its still not fixed
and now we are forced to update to a format version where this bug exists and theres nothing we can do about it
Yes, for current versions it doesn't work but in version 1.20.0 it does work, I think you should use scripts
Bruh
Instead they should just add command bruh
what are you talking about?
In the old version like 1.21.2 you can make them able to be obtained by using commands by changing it's group category on commands
🤨
No, that is not possible, an error occurs with command and none
No with commands with an s
Only works on 1.21.2
Without menu_category
With this
"minecraft:creative_category": { "category": "commands"
no
are you using experimental options?
Yes
Nah you just haven't tried it
Without experimental options it doesn't work
Bro... Do you even have a brain I said 1.21.1
🤦
No need to be an ass over it
He's trying to help you
You insulting people who are trying to help you will limit the amount of people who actually know the solution
mmm so you mean format_version: 1.21.1, or version 1.21.1 of minecraft? because I have tried format_version from 1.20.0 to the current version and the none option and commands do not work correctly. At least not without experimental options, but you say that using format_version 1.21.1 does work, I have tried it and it does not work.
although you were the one who asked the question :v
Were you able to solve the problem?
Bro VERSION ARE YOU OKAY YOU NEED HELP?