#Scaling and Positioning Minecraft Logo

1 messages Β· Page 1 of 1 (latest)

twilit hawk
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I'm tryna move the Minecraft logo and buttons but im struggling to find them in what i assume should be play_screen.json

idk if I'm refering to the wrong json file or smth

timber moth
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Having same problem

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I mean i made the script but for some reason its not working

twilit hawk
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;-;

bitter moon
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The logo is in " ui_art_assets_common.json "

  "title_image": {
    "type": "image",
    "layer": 1,
    "texture": "textures/ui/title"
  }, ```
#

Look for the buttons in "start_screen.json" specifically in the line number "1240"

twilit hawk
# bitter moon

thx, any idea on repositioning the buttons individually?
im tryna have them lined up horizontally on the bottom of the screen

bitter moon
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You could try adding an offset to it.

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And so on with the other buttons.

tulip anvil
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wait i also wanna know how to do this where should i look to scale it?

bitter moon
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Use "size": [ 10, 10 ]

tulip anvil
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Theres multiple though ;-;

bitter moon
#

Add that "size" element to all the buttons you want to resize.

tulip anvil
#

Its the title though ;-;

twilit hawk
# bitter moon

alr thx, i'll keep adjusting it from here πŸ‘
will it stay anchored in place & still readjust properly on different screen sizes? (im talkin 4:3 aspect ratio minimum)

#

wait can i remove the button backgrounds? specifically the ones on start_screen.json ofc

tulip anvil
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I would assume so yes its only a texture after all

twilit hawk
tulip anvil
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You can specify which texture buttons use though ;-;

#

I think atleast

twilit hawk
#

lemme check the docs rq

bitter moon
bitter moon
white dove
#

πŸ’€

bitter moon
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It's not "texture", look at this..

"$default_button_texture": "textures/ui/realms_button_borderless_default", "$hover_button_texture": "textures/ui/realms_button_borderless_hover", "$pressed_button_texture": "textures/ui/realms_button_borderless_hover_pressed"

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I think it should look something like this, the default is for the normal button, the hover is for when you hover over it or hold it down and the pressed is for one time pressing.

twilit hawk
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oh ☠️

tulip anvil
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the textures/ui/realms_button_borderless_hover_pressed is where the texture file is stored in the pack the information needs to be told for the game to find the wanting texture

#

Thats what i know atleast ;-;

bitter moon
#

That's right, you need to put the path of your texture.

tulip anvil
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Woohoo im smart!

bitter moon
#

With patience you can achieve things like this: