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hazy monolith
#
        "sequence": [
          {
            "filters": {
              "test": "bool_property",
              "subject": "self",
              "domain": "toro:gethit_cd",
              "operator": "equals",
              "value": false
            },
            "set_property": {"toro:gethit_cd": true},
            "trigger": "minecraft:hurtsound",
            "randomize": [
              {"weight": 30, "queue_command": {"command": "scriptevent say:hieveryone" }},
              {"weight": 70, "trigger": "minecraft:nothing"}
            ]
          }
        ]
      },
      "minecraft:hurtsound":{"queue_command": {"command": ["playsound mob.wither.hurt @a ~ ~ ~","execute at @p[tag=dev] at @s run say SKILL_GETHIT"]}}```
#

it doesn't run hurtsound event

hazy monolith
#

@past bronze

past bronze
#

idk, the command is okay

hazy monolith
#

another bug belike

unkempt glen
hazy monolith
#

the execute command doesn't say anything

unkempt glen
# hazy monolith the execute command doesn't say anything

Shot in the dark:

"minecraft:gethit": {
  "sequence": [
    {
      "filters": {
        "test": "bool_property",
        "subject": "self",
        "domain": "toro:gethit_cd",
        "operator": "equals",
        "value": false
      },
      "set_property": {
        "toro:gethit_cd": true
      },
      "trigger": "minecraft:hurtsound",
      "randomize": [
        {
          "weight": 30,
          "queue_command": {
            "command": "scriptevent say:hieveryone"
          }
        },
        {
          "weight": 70,
          "queue_command": {
            "command": "scriptevent say:nothing" // Replace with a valid command or action
          }
        }
      ]
    }
  ]
},
"minecraft:hurtsound": {
  "queue_command": {
    "command": [
      "playsound mob.wither.hurt @a ~ ~ ~",
      "execute at @p[tag=dev] run say SKILL_GETHIT"
    ]
  }
}

past bronze
#

hurtsound event its okay, so the problem is the event is not triggering