#PlayerBreakBlock
1 messages · Page 1 of 1 (latest)
Use beforeEvents or brokenBlockPermutation
Thanks
1 messages · Page 1 of 1 (latest)
Hello, I'm trying to understand the events of the blocks broken by a player but I don't understand why it gives me "air" instead of the ores that I break, could someone help me please?
PlayerBreakBlock
Use beforeEvents or brokenBlockPermutation
Thanks