#How to make existing block rotations carry over to 1.21

1 messages · Page 1 of 1 (latest)

barren hamlet
#

I'm working my way through my old blocks, and I've got most of them working (they're all pretty simple, I just need them to build with and to look good). I used "minecraft:cardinal_direction" instead of "bridge:block_rotation" but the rotation doesn't carry over to the blocks already on the map, and they're seemingly impossible to place/set with worldedit like they used to be. I'm curious if there's an easy caveat to this, or if there's some scripting I have to learn.

Example pic; a pillar of custom blocks which are all defaulted to the same(wrong) direction

barren hamlet
#

another block example; the file I have now, the block with various rotations, and the old blocks with their rotation reset

manic kite
#

doubt there's a way to fix this.

#

all of this stuff depend on the direction the player is facing when it's placed.
I dont see how you would restore that without rebuilding.

gleaming mantle
barren hamlet
#

like, if the blockbench model is facing south, all the blocks are facing that direction by default, since the rotation set by bridge:block_rotation didn't seem to persist when i changed to minecraft:cardinal_direction

gleaming mantle