I'm working my way through my old blocks, and I've got most of them working (they're all pretty simple, I just need them to build with and to look good). I used "minecraft:cardinal_direction" instead of "bridge:block_rotation" but the rotation doesn't carry over to the blocks already on the map, and they're seemingly impossible to place/set with worldedit like they used to be. I'm curious if there's an easy caveat to this, or if there's some scripting I have to learn.
Example pic; a pillar of custom blocks which are all defaulted to the same(wrong) direction