My custom components are only working when they are first defined outside of permutations.
This is a concern because I only want my block to tick in specific states, not all.
I'm aware that I can setup a condition to make it only do the stuff I want by checking its state in scripts.
However, it would still tick in the world. if this intended... how performant is randomTick and onTick when a large amount of blocks are placed? (and onTick isn't set to 1 tick)