#looking for classes/scripts generator
1 messages · Page 1 of 1 (latest)
I will
But just want to see if anyone already had one
I will probably have to anyways, but wanted some guidance
True
Ehh, I'll just do it lol
And maybe use runJob
To remove/generate
👀 awesome
@azure geode could probably elaborate more on how it works.
The idea of it being procedural makes me think of a game called No Man's Sky.
Yeahhhh haha
Good game
I'm just wanting to do something like that I guess endless types of dimensions, but of course for me it would be limited to blocks, entities, and items / loot added etc... features
Fake dimensions
With this... I could def work with custom fake dimensions
Yea, that project on GitHub will definitely be a good start at pointing you in the right direction by showing you and equipping you with the right tools and ideas into what it will take to accomplish something like that.
Oh yeah, with it already working, I was thinking about aether, and other fun types of custom ideas
Noise
Lol, hit up ConMaster if you got questions about it.
Alright thx!
I wanted full script api not the current setup they have for generation so this should work
Yea, DarkNavi was pretty impressed by it.
Well, in my opinion its the thing that has to be improved the most
biomes doesn't hanges the shape only manage what to put on the ground layer
Wait til the "system.waitTick" error
Idk why they changed to waitTicks tho
Also a heads up, it's mostly preview atm
My laptop can't handle the chunk-gens XD
Awh haha
very cool
and yes, i over did it lol
some lagg for sure
" crashed the world lol
need to set back down lower
my bad
now i just need to start using the pack to make some sorta aether like noise, and a few other fake dimensions im wanting to do
turned off your check engine light
adding caves and stuff next would be awesome
Well its logging it for a reason, now it will fail without any information, thats not good idea
How does the pack work I installed it but don't know how to start the generating stuff
You need to fix two places in the code. I recommend putting it into your development folders.
Change waitTick to waitTicks
Then it should start working when you join the world
There is two places that have the error, but I can't remember which ones on the top of my head
Okay thanks I'll go through the files and check
I've found waitTick In two separate files and corrected them.
It's working 😃
Hey, are you generating terrain in specific locations/coordinates for your fake dimensions?
Want to generate a aether type
Just difficult as I am nit entirely sure how yet lol
Would need 3d noise added
No the same generation the addon has but I want it only in specific locations like coordinates
Ohh like a limit etc.., well you could set it to return if in generation code coordinates are outside your range.
I would recommend tryn to through the generation script with ai, and ask it to limit the endless generation to 1000x1000 or something. It saves me time alot
Ah I see thanks a ton
well i also had done some work on this kind of thing
it does not have any structure/feature support
only terrain with layers
What I plan to do is make my structure a single block which spawns in the air and when the chunk the block is in loads it'll spawn a mob which will load the structure wherever it lands then replace itself with air. It won't be perfect but it'll work for now
And I'm making terrain in the end so floating structures won't be bad
Oo cool
is this addon available for the latest stable version?
this peice of art
From what I've read its upto 1.20.0.22 so you'd have to update it yourself
okay ill give that a go. can i just change the module versions?
Unfortunately no script changes with updates aswell. I used it in 1.20.1 and had to change some 1.20.0 script to 1.20.1
You can use it and go through the error logs one by one
It might take some time though
yeah...
i want to try make my own but looking at this guys level of skill compared to mine it might be a bit difficult
i understand how to procedurally generate using perlin noise, but i dont know how to implement it or write it.
ill go through his first
@azure geode sorry for ping, just wanted to say that this is AWESOME mate
Yeah it's really complex
should i use 1.14.0-beta for server and 1.3.0-beta for ui?
Yes that's what I'm working with
okay. are you using it to create your own biomes?
In a way yes but I'm working on something else right now and haven't touched on it
got you.
hey would you mind helping for 1 second, ive got the generation to work but im unable to move and stuck in spectator
error thrown is the same 'lower the generation distance in settings'
where is that option?
Did you make it in the flat world?
yeah
Let me try to find it hold on
Could you copy and paste the error logs?
literally just those
wait maybe i forgot to change sim
if i did im so sorry for the ping
ah okay new error
bit more useful
So you're good or?
i should be able to find it
but not 100% what it needs to be changed to
hahaaa its another wait tick
good old waitTicks
Oh 😅
Is it working fine?
yeah, laggy but insane
The only change was the waitTicks?
Np
i wonder... could you also initialize by teleporting the player across a set area to 'pre-load' a decent region
It's probably possible but I'm guessing there might be lag
yeah likely
would be cool if you made a cleaned up simple version as a template