#looking for classes/scripts generator

1 messages · Page 1 of 1 (latest)

reef cypress
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I'm thinking about creating custom fake dimensions in the overworld for a server I'm gonna start creating... I'm wanting to regenerate these fake dimensions but need some type of noise generator class for the land... anyone have something like this to join sections and endlessly generate?

Not using BDS, just normal world.

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I will

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But just want to see if anyone already had one

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I will probably have to anyways, but wanted some guidance

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True

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Ehh, I'll just do it lol

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And maybe use runJob

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To remove/generate

dire lion
reef cypress
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👀 awesome

dire lion
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@azure geode could probably elaborate more on how it works.

reef cypress
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This should work great!

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I'll take a look

dire lion
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The idea of it being procedural makes me think of a game called No Man's Sky.

reef cypress
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Yeahhhh haha

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Good game

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I'm just wanting to do something like that I guess endless types of dimensions, but of course for me it would be limited to blocks, entities, and items / loot added etc... features

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Fake dimensions

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With this... I could def work with custom fake dimensions

dire lion
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Yea, that project on GitHub will definitely be a good start at pointing you in the right direction by showing you and equipping you with the right tools and ideas into what it will take to accomplish something like that.

reef cypress
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Oh yeah, with it already working, I was thinking about aether, and other fun types of custom ideas

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Noise

dire lion
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Lol, hit up ConMaster if you got questions about it.

reef cypress
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Alright thx!

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I wanted full script api not the current setup they have for generation so this should work

dire lion
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Yea, DarkNavi was pretty impressed by it.

reef cypress
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🙂

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The biomes.js manager is very impressive. This will def be awesome to work with

azure geode
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Well, in my opinion its the thing that has to be improved the most

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biomes doesn't hanges the shape only manage what to put on the ground layer

bronze lantern
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Wait til the "system.waitTick" error

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Idk why they changed to waitTicks tho

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Also a heads up, it's mostly preview atm

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My laptop can't handle the chunk-gens XD

reef cypress
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Awh haha

reef cypress
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some lagg for sure

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" crashed the world lol

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need to set back down lower

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my bad

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now i just need to start using the pack to make some sorta aether like noise, and a few other fake dimensions im wanting to do

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turned off your check engine light

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adding caves and stuff next would be awesome

azure geode
dusky pulsar
reef cypress
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Then it should start working when you join the world

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There is two places that have the error, but I can't remember which ones on the top of my head

dusky pulsar
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I've found waitTick In two separate files and corrected them.

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It's working 😃

dusky pulsar
reef cypress
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Just difficult as I am nit entirely sure how yet lol

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Would need 3d noise added

dusky pulsar
reef cypress
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Ohh like a limit etc.., well you could set it to return if in generation code coordinates are outside your range.

I would recommend tryn to through the generation script with ai, and ask it to limit the endless generation to 1000x1000 or something. It saves me time alot

slender veldt
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well i also had done some work on this kind of thing

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it does not have any structure/feature support

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only terrain with layers

dusky pulsar
# slender veldt it does not have any structure/feature support

What I plan to do is make my structure a single block which spawns in the air and when the chunk the block is in loads it'll spawn a mob which will load the structure wherever it lands then replace itself with air. It won't be perfect but it'll work for now

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And I'm making terrain in the end so floating structures won't be bad

reef cypress
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Oo cool

tender bobcat
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is this addon available for the latest stable version?

dusky pulsar
tender bobcat
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okay ill give that a go. can i just change the module versions?

dusky pulsar
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You can use it and go through the error logs one by one

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It might take some time though

tender bobcat
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yeah...

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i want to try make my own but looking at this guys level of skill compared to mine it might be a bit difficult

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i understand how to procedurally generate using perlin noise, but i dont know how to implement it or write it.

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ill go through his first

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@azure geode sorry for ping, just wanted to say that this is AWESOME mate

tender bobcat
dusky pulsar
tender bobcat
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okay. are you using it to create your own biomes?

dusky pulsar
tender bobcat
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error thrown is the same 'lower the generation distance in settings'

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where is that option?

dusky pulsar
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Did you make it in the flat world?

tender bobcat
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yeah

dusky pulsar
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Let me try to find it hold on

dusky pulsar
tender bobcat
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literally just those

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wait maybe i forgot to change sim

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if i did im so sorry for the ping

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ah okay new error

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bit more useful

dusky pulsar
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What'd the new Error?

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Whats*

tender bobcat
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ill just write it

dusky pulsar
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So you're good or?

tender bobcat
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i should be able to find it

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but not 100% what it needs to be changed to

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hahaaa its another wait tick

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good old waitTicks

dusky pulsar
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Oh 😅

tender bobcat
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WOW

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i can move

dusky pulsar
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Is it working fine?

tender bobcat
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yeah, laggy but insane

dusky pulsar
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The only change was the waitTicks?

tender bobcat
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yeah i think so.

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thanks for the help tho

dusky pulsar
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Np

tender bobcat
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i wonder... could you also initialize by teleporting the player across a set area to 'pre-load' a decent region

dusky pulsar
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It's probably possible but I'm guessing there might be lag

tender bobcat
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yeah likely

fallow stump
azure geode
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Well it was just one time challenge for me

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¯_(ツ)_/¯

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i am sorry but no plans for extending or improving current version