#NPC dialogue appears when the player first enters the server/world

1 messages · Page 1 of 1 (latest)

vale gyro
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My Command :

In chat :
/scoreboard objectives add firstJoin dummy

Command Block :

(Repeating, Always Active)

execute as @a[scores={firstJoin=0..0}] ~ ~ ~ dialogue open @p popup (my npc name)
(Chain, Conditional, Always Active)

scoreboard players set @a[scores={firstJoin=0..0}] firstJoin 1
(Chain, Conditional, Always Active)```

I haven't tested it yet..
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NPC dialogue appears when the player first enters the server/world

ashen pier
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its probably better to use tags

vale gyro
ashen pier
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also, instead of adding the tag after triggering the dialogue popup

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make it the exit command

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that makes it more reliable