#What can I do to make the X rotation of an entity constant?

1 messages · Page 1 of 1 (latest)

blissful bane
#

I try to make an entity rotate along its X axis. But when setting an angle, it always returns to 0

Entity JSON:

{
    "format_version": "1.21.0",
    "minecraft:entity": {
        "description": {
            "identifier": "carcraft:slot_wood",
            "is_summonable": true,
            "is_spawnable": false
        },
        "components": {
            "minecraft:physics": {
                "has_collision": false,
                "has_gravity": false
            },
            "minecraft:pushable": {
                "is_pushable": false,
                "is_pushable_by_piston": false
            },
            "minecraft:collision_box": {
                "height": 1,
                "width": 1
            },
            "minecraft:type_family": {
                "family": [
                    "inanimate",
                    "carcraft_contraption",
                    "carcraft_slot",
                    "carcraft_wood"
                ]
            },
            "minecraft:damage_sensor": {
                "triggers": {
                    "cause": "all",
                    "deals_damage": false
                }
            }
        }
    }
}
strong socket
#

add "minecraft:projectile": {} to it

blissful bane