For some reason the block variation is not working and it always show the 0.png texture
"resource_pack_name": "vanilla",
"texture_name": "atlas.terrain",
"padding": 8,
"num_mip_levels": 4,
"texture_data": {
"bruce_p":{
"textures":{
"variations":[
{"path":"textures/blocks/bruce_p/0"},
{"path":"textures/blocks/bruce_p/1"},
{"path":"textures/blocks/bruce_p/2"},
{"path":"textures/blocks/bruce_p/3"},
{"path":"textures/blocks/bruce_p/4"},
{"path":"textures/blocks/bruce_p/5"},
{"path":"textures/blocks/bruce_p/6"}
]
}
}
}
}```