#How to prevent an entity from appearing to be in shadow, whilst inside of a block?

1 messages · Page 1 of 1 (latest)

sweet valve
#

I have an entity which I need to occasonally be placed inside of blocks at times as it itself is a cube (with .1 extra around all edges to not z-fight). Right now though when it is placed inside of a block, its texture appears to be in shadow, is there any way in which I can prevent this from happening?

#

Right now I am also using the entity_alphablend material as I need slight transparency

feral ruin
#

"ignore_lighting": true in RC. Tho that'd disable lighting globally, not just when inside a block

sweet valve
#

Sweet thanks, I’ll give it a shot, that’s totally fine for my case