Im sturggling to get block rotation working for my custom geometry block, it doesnt seem that hard but Im finding it quite challenging.
Heres my current code:
{
"format_version": "1.20.80",
"minecraft:block": {
"description": {
"identifier": "Koh:spruce_bucket",
"menu_category": {
"category": "construction"
}
},
"components": {
"minecraft:geometry": "geometry.spruce_bucket",
"minecraft:material_instances": {
"*": {
"texture": "Koh_spruce_bucket",
"render_method": "alpha_test"
}
},
"minecraft:collision_box": {
"origin": [
-5,
0,
-5
],
"size": [
10,
14,
10
]
},
"minecraft:selection_box": {
"origin": [
-5,
0,
-5
],
"size": [
10,
14,
10
]
}
}
}
}