#How do I Fix This Perspective of 3d item

1 messages · Page 1 of 1 (latest)

noble crystal
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Hmm, could probably do it with an animation

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1 second

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Here's a documentation on attachables, the second option talks about animations and animating the item correctly in the player hand.

https://wiki.bedrock.dev/items/attachables.html

If your still a bit unsure then go to the "How to render and item differently" as I have had almost the exact same problem as you.

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Also sick sword.

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@scenic nexus

native cradle
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Use animation tab on blockbench, make new animation, then change some button that has "entity" name to 1st person view, then adjust the position. For it to animated you need animation_controllers, add your animation with molang "q.is_first_person" <= this moLang, try check the wiki (I haven't touch this thing for long time)

feral osprey
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Both Blockbench and the bedrock dev wiki have been absolutely useless in this regards

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render_offset should not have been removed at all as a component for items.

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they simply made it more complicated for no reason

feral osprey
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10hrs later and still cannot find a usable format combination between High Res Items and Attachment sections on the Wiki

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the website is useless

noble crystal
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Pain bro, try making your own post about it.

feral osprey
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As usual when I post things

noble crystal
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Bruh

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Try reddit