#anyone know how to make a zoom function without slowness
1 messages · Page 1 of 1 (latest)
ahh
simple
@twilit wyvern
that seems like a client not a resource pack
or /camera
its a resource tho
Not it’s not? It’s straight up an entirely different thing, it looks like it was done in python and theirs something about discord presence
yeah
We need the FOV parameter for /camera at this point lol
true
just move the camera in z+ diraction whats issue
because u can see through walls and stuff
doesn't feel like a zoom.
you can use math and check every tick if the camera position is in the wall or a wall is between the player and the cam position
im not a math man
but if u could do it
that would be great
get block from view
and use that as the max location
idk how
use getblock from view direction
but idk how
Learn to
well idk how
So if you're just gonna wait for scripts you're gonna learn how to do it?
?
You get what I meant.
i dont
Let me rephrase that: "So if you wait for someone to write you the code, will you learn to do it?"
"at least learn it first blud"
will this work?
i would just calculate the distance between the camera and the player
and look for every block between them with the cam location
it should