#How to use /fill with specific block states?
1 messages · Page 1 of 1 (latest)
You can only use permutations now
For example
setblock ~ ~ ~ example_block ["state":value]
/fill ~10 ~10 ~10 ~ ~ ~ stone_slab2 ["stone_slab_type_2"="prismarine_dark"] replace air
what state would i use for the fill replace for custom blocks?
Thanks this is exactly what I needed and it worked great
are you using a custom slab block?
No sorry, I'm "retexturing" custom structures with vanilla blocks