#Blocks Generated by Features don't Tick

1 messages · Page 1 of 1 (latest)

river idol
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Hello there!
I have a block which when placed, transforms itself and stacks more of itself on top of it in order to create a natural spike formation. When the player places it, the spikes are generated as intended. However, upon using features, said block generates but the block doesn't create spikes. The spike creation is an event in the block controlled by minecraft:queued_ticking. Is it a built in feature that queued ticking blocks won't tick if created by a feature, and if so, is there a workaround?

ocean sierra
river idol
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Ah, that is rather unfortunate. Is it counterable if the block were to be created by a structure-type feature?

ocean sierra
river idol
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So you're saying that would work with a Structure-Type or would it work with let's say, a Single Block feature?

ocean sierra
river idol
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Alright, thanks so much!