#Condition not conditioning

1 messages · Page 1 of 1 (latest)

lethal pelican
#

That means selectedTogglesAmount isn't equal to 3.

if (isCorrect === 3 && selectedTogglesAmount === 3) {
            src.playSound('random.toast');
            src.runCommand(`inputpermission set ${src.name} movement enabled`);
        } else {
            src.playSound('note.pling');
            src.runCommand(`inputpermission set ${src.name} movement enabled`);
        }
fickle spade