#player animation
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@wise swan
RP AC with a is riding query
i can select a specific entity with riding query ?
no, it's is riding or not
You can detect near by entities and if they are being riden.
Put those together and you get the same thing
what do you mean by "same thing" ?
You get the same result
okay but i want when i ride a specific entity, the animation begin. If it’s not possible with query riding, there is another solution ?
I told you the solution
check for the near by entity
and if they have a rider
based on that fire the correct animation
how ? with script ?
You could use a command, entity sensor or filters in events. I don't do scripting so I don't know about that
it’s possible to detect a rider with entity sensor ?
yep
how, i don’t know the values
is family, has riders
@wise swan js "minecraft:entity_sensor": { "event_filters": [ { "all_of": [ { "test": "is_family", "subject": "other", "value": "player" }, { "test": "ride", "value": "entity" } ] } ] },like that ?
yes but set the subject for for and the test I think is wrong.
ride?
is_riding?
is_rider?
look it up
i don't understand "subject for for"
a custom entity
your options are self or other
idk, i want to detect when a player ride the entity
i don't understand the error
It's not formated correctly
how can i resolve this problem ?