#Custom Stairs Collision
1 messages · Page 1 of 1 (latest)
You cant have multi block colission unfortunately
I saw this guy's video on Twitter, maybe it's possible: https://twitter.com/G2Crafted/status/1358943793819627524
I just don't know how he's doing it
Through work arounds you can but ots janky
How would it be?
what are the workarounds, im willing to test it out
I think one of the main work around I've seen people do is making it 2 blocks on with slab collision one with about half the slab to make it mimic stairs. I don't know how'd you'd do that thoufh.
If you can detect when the player should be on the stair, you might be able to change the rotation of the slab collision to be a "vertical slab" so when the player is standing on the top part it acts as it should
Does using transform rotation rotate the selection and collision boxes too? If so you might be able to just rotate the stair 180 in x and z (or whatever works) when the player stands on it, and it would work as intended
But the texture might flip and stuff and it could he obvious if the texture isn't symmetrical
Here's the file from the video, from this post: https://x.com/G2Crafted/status/1358846943565393924
We hit over a thousand followers so as promised here is the download link on the new working stairs they face north south east and west we will be adding upside down, stairs and connective stairs later this week https://t.co/BkOTa25pNO
But this is like many years old
(Like 2-3)
(Or 4 even)
Aren't stairs on Bedrock Edition technically right triangular prisms collision-wise?
i think i read this code like 5 times and all i am getting is that every tick it adds a seat (whatever the hell that means)