#How to make a creature play the same animation all the time?
1 messages · Page 1 of 1 (latest)
you mean idling?
You define an animation for your entity in its client_entity, then in scripts list your animation and it will be executed all the time. Use this example:
{
"format_version": "1.10.0",
"minecraft:client_entity": {
"description": {
"identifier": "your:identifier_here",
"materials": {
"default": "entity_alphatest"
},
"textures": {
"default": "textures/... ?"
},
"geometry": {
"default": "geometry... ?"
},
"animations": {
"idle": "animation.your_animation_here"
},
"scripts": {
"animate": [
"idle"
]
},
"render_controllers": [
"controller.render.default"
]
}
}
}