Trying to make a custom mob spawn in raids using minecraft:raid_configuration but can't figure out why its not working
Here's what I'm doing:
"minecraft:dweller": {
"dwelling_type": "village",
"dweller_role": "hostile",
"update_interval_base": 60,
"update_interval_variant": 40,
"can_find_poi": false,
"can_migrate": true,
"first_founding_reward": 0
},
"minecraft:behavior.move_to_village": {
"priority": 5,
"speed_multiplier": 1.0,
"goal_radius": 2.0
},
"minecraft:loot": {
"table": "loot_tables/entities/pillager_raid.json"
},
"minecraft:ambient_sound_interval": {
"value": 2.0,
"range": 4.0,
"event_name": "ambient.in.raid"
}
},
"minecraft:raid_persistence": {
"minecraft:persistent": {}
},
"minecraft:raid_despawn": {
"minecraft:despawn": {
"despawn_from_distance": {}
}
}
},```