#make mob hit through wall
1 messages · Page 1 of 1 (latest)
There’s a newer component that wasn’t really mentioned called melee_box_attack
And you can change the horizontal range, making it larger
Without affecting the actual mob hit box…
However, if you make it too large, it could hit you from like anywhere
but my mob is made in format 1.16.0, so i dont want to update it
because there are some components removed in newer version
is there any ways else
Which components are you using that got removed in later versions…
melle hit
melee