#system effect!
1 messages · Page 1 of 1 (latest)
okay, okay
so
how are you adding the effects?
also, what's your goal? make the effect last forever?
Yes, list of strength increases status. status
@rare arrow
If you have an idea on how to do it better, please help me
I will try it
There are no errors but it does not give an effect
He only takes ten diamonds and does not give anything
@surreal stump
it could probably be because you are using else if
if you unsure about needing else if, change them to if instead
silver did?
it actually looks way more simple to me
idk man, I have a feeling silver knows what he's doing
because silver is a god apparently
it is, but I'm not at home right now, and not to mention that my pc is doing some hard work for me right now hahahaha
nah
When I press the button, it takes only 10 diamonds and does not give any effect, or the effect disappears very quickly so that it is not visible.
the second parameter is the number of ticks and 1 tick may be too fast
*the second parameter of system.runInterval
it's a little confusing without specifying that it's the second parameter of runInterval
I am referring to the add effect
see, that's confusing when you don't specify which function are you talking about hahahahaha
and the original version wasn't using Entity.prototype.addEffect(effectName, duration, option) to add effects, but instead was using Entity.prototype.runCommandAsync(command)
@surreal stump Okay
yes
Give me a solution guys
@rare arrow @nova sundial @surreal stump