So I Was Making A fnaf Map..
Which consists of new armor stand animatronics with custom models and animation on blockbench
(i have coded them by hand and a beginner to mc add-on making as well)
And now im facing a problem with the animation controllers which seems to be not working as intended
I have coded them exactly like a armor stand but just wanted the poses to be custom poses and animation per pose
And edited them also
But it's seems to not work in game
Could anyone help me fix this animation controllers....
#Need Help with My New Armor Stand Entity (Animation Controllers)
1 messages · Page 1 of 1 (latest)
These are the Animation controllers, Models, Animation and then the behavior Entities Json File...
Before we get into it, let me ask you a few questions.
- What's the result in-game ? A video of it is preferred.
- Are you getting any content log errors ?
No I haven't use content logs before but I do have to see it later
And the problem is that the change poses button is visible in my mobile which im testing it
But pressing it doesnt change the poses or anything like that
It just stand there like a normal armor stand on the "no pose" state
@wary sequoia
And I'm very new to C++ and coding
Especially in minecraft bedrock
So some help could make this even better so yeah ✌
Please send the client entity file.
Hey
@wary sequoia
Have you found the problem or solution to my custom armor stand not posing the custom poses I made?
OK good
How much time will it take?
I mean it depends on when I'm done with everything else.
How much work do you have?
I mean i have seen you do others work which is just awesome about you
But you seem to do ur own as well
So yeah I'll wait..
If you need anything like a file just DM Me or ask it here 🤙
You need to define all the animations in your client entity file. Please just look at how the vanilla armor stand does it.
Ok
But for that I will need a example addon pack which contains a custom armor stand with its normal animation, controller and the client entity file so that I could check what mistakes I have been making..
@wary sequoia
Vanilla Packs
Downloadable from: https://github.com/Mojang/bedrock-samples/releases
bedrock.dev archive: https://bedrock.dev/packs
GitHub (RP & BP) : https://github.com/bedrock-dot-dev/packs
Example particles: https://aka.ms/MCParticlesPack
Java Edition's Vanilla Packs: https://mcasset.cloud/
Question: What is the maximum possible poses for an entity that functions as an armor support?
I figured out the solution..
And the possible poses should be only 12