#why is playerJoin?
1 messages · Page 1 of 1 (latest)
use the playerspawn event and initial spawn with a timeout
Okay, thank you very much
1 messages · Page 1 of 1 (latest)
playerJoin executes before the player spawns - what you're looking for is playerSpawn
use the playerspawn event and initial spawn with a timeout
Okay, thank you very much