#How to add particles event

1 messages · Page 1 of 1 (latest)

dreamy sluice
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As example, I want to make so everytime i sneak it will produce a fart particle or make the oak leaves block dropped leaf particle like cherry one

versed kettle
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For blocks, you'd have to use minectaft:queued_ticking to trigger an event that uses /particle. For entities, you have 2 methods. You can use a bp animation controller/animation with /particle based on the condition you want(like q.is_sneaking), or you can define the effect in the entity's rp file and then use it in an animation

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Look at the phantoms vanilla file for an example on the rp method for entities

dreamy sluice
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The phantom_trails.json?

versed kettle
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In the phantom entity and animations file. Not the particle file

dreamy sluice
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Oh thats why i cant get a single thing

violet verge
dreamy sluice
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Eh.......

dreamy sluice
violet verge
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You would need to put the command in the BP

Set it to detect when you sneak, and when it does it will run a function that will create a fart particle

versed kettle
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You can do it with just rp as well though

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Which is what he needs