#BillBoard Bug
1 messages · Page 1 of 1 (latest)
Did I enable local position amd rotation in the particle file?
@stray moss this ring is inside The player.json (resource pack)
It is not a particle
Oh I see
Sorry I thought it was a particle
I don't have much knowledge on the player.entity.json file is the RP
Are you using q.camera_rotation_x/y? If you are, it might be an issue with the preset. If not, try that.
One other thing I can think of is a geometry issue. Does the ring have any elements of the player's geometry in it? If it does, vanilla animations might be interfering
Im using { query.camera_rotation (0) } for x
And { query.camera_rotation (1) } for y
Ok. What about the geometry?
The bones is inside a group called ring, technically there is no interference
Ok. It's probably something to do with the camera preset then. Do snowballs and other billboarded entities work with the camera preset?
Thata weird, the snowball looks normal, i think i will create an entity and i will make it ride The player ._.