#Projectile that deals more damage to players that is in air or not in the ground

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candid pelican
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is it possible?

long linden
# candid pelican is it possible?

You can use affect_target and in the events add the on_ground = false filter and also use run_command with the /damage command to apply extra damage to the target, don't forget to use override in the damage cause in the command.

long linden
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or just don't use subject

candid pelican
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is my /damage correct?

long linden
candid pelican
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I've implemented it, time to test it in multiplayer to know if it works!