#how to make am entity that acts like air.
1 messages · Page 1 of 1 (latest)
go to entity to learn how to do this @tiny jewel
#1070606638525980753
I was advised to come here
why
i see part of what your asking, but the first part is entities
for invisible, but you need a box
to interact
but you should be able to do that.
placing blocks through an entity?? not sure about that
maybe view direciton, etc... its a vague question your asking
@tiny jewel can you give in more detail of your scenerio.
- player places block through entity (train entity or someething)
be more detailed so we can assist better
- placing blocks onto an entity doesn't seem possible unless you just place a block in front of the entity between two entities
I want an entity which has no collisions like I can't hit it when I try it passes through so if there's an entity behind if I'd hit that entity instead or if I place a block or open a chets behind it I'm not sure if this is better
I now how to remove entity collision but not pick collision
okay, so what is the entity in front of other stuff whats the purpose
Is there a way to remove all it's collision?
of going through
I want it to work like a gas so I need it to have entity properties apart from collision so it just has components component_groups and events