#Cant import item into minecraft with entity wizard!
1 messages · Page 1 of 1 (latest)
Is your rp in resource_packs or development_resource_packs? If it's in resource_packs, try refreshing it, as this seems to be solely an issue with the rp
Its in development but i refresh it everytime anyway, would you like the files??
I figured a way to put it in the world manualy by exsporting the geo and replaceingg it, but it wont show up in first person 😦
Huh. Sending the files might help, as it might be a blockbench issue. If it doesn't show up in first person, it's probably an issue with the animation.
I dont have discord nitro sorry
thats the blockbench progect and the recourse and behavour.
?
Sorry, I've been pretty busy today. It all looks fine. You probably just need to adjust the first person animation manually. It's often very different from third person, and will take a lot of time to get right
Do you already have some guns with working attachables? It might help to copy them as a starting point if you do
No all the guns in the games are just retextures food, the apple example that is loaded from entity wizard if what i use as a reference sence it works, i have made my own first person animation for it before. ill make one again and see it if works this time then update the google drive with the new pack if it dosent
Ok. There's not much I can do if the animation is the problem, as it's not really a simple fix. I can send an animation I have for an attachable, but it's unlikely to work as it's built for sword like weapons, and the rotation may be off
I just maded my own first and third person animations again, still wont show up in first person only third
You'll need to keep adjusting the first person animation. It's a bit of a painstaking process. It could be the rotation or the position. I don't have access to my PC to get the rotations I have, but maybe try replacing it with a large cube with different colors on each face so you can see what face is visible