#Upgrade to 1.20.50

1 messages · Page 1 of 1 (latest)

waxen forge
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Mojang released movement_modifier which can really help me balance and adjust my weapons.

Unfortunately, i need to upgrade to use it, and it seems to want to get rid of some of the stuff I have already in the item, of which are necessary to function.

This is just one of the items, a simple pistol. without on_use, I can't use the shooter event response to fire a bullet, and as far as I know the shoot component has been broken for some time.

If I don't have the render_offsets is so that the pistol isn't pointing at my own head, because without it, thats what it does.

I wanted to use tag to modify move speeds, so that is no longer necessary, but I still need a way to tag items to have a way to detect them in the future


[Item][error]-minecraft:render_offsets has been deprecated and is not available in json format 1.20.50

[Item][error]-components | tag:viberater:m1911 | tag: has been deprecated in format versions 1.20.50 and above. Use the minecraft:tags component to store all tags instead.```
livid orbit
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You need to use Script API or animation controllers in place of on_use.
You need to use attachables instead of render offsets.

waxen forge
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How would i deal durability damage? this seems like such a step backwards.

waxen forge
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Yep i think imma just stay on 1.16.100 because I don't want all this attachables and geometry bullcrap for a simple item. I just want a simple looking weapon that functions properly instead of this bologna.

I'll adjust player movement speeds by some other method