#Graphics Showcases

1 messages · Page 9 of 1

wintry lodge
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we cant adjust the transparency of water

visual plover
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Oh bruh

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‼️😔

wintry lodge
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ive messed with the actual water texture and it made no difference

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it looks like the water is just hardcoded

visual plover
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What a shame

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Would make it look so much better if it was just a bit more transparent

wintry lodge
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but its very transparent. it only appears not transparent because of water surface normals

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if i removed them youd see right through it

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without any surface normal and just reflections

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another reason you cant see very far underwater though is because the lighting just straight up doesnt load after like 8 blocks under water

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pain 😭

ripe island
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tbh deferred water is horribly transparent

visual plover
ripe island
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it's just very transparent

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If I could, I would make the water much more opaque than what it is now

ripe island
visual plover
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😔

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‼️

ripe island
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oh no

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for me it's 🤢 🤮

visual plover
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It only looks good to me because of how fast it fades

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If it were less more opaque water would make more cents

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$

ripe island
ripe island
vast sandal
knotty badge
knotty badge
wet slate
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black fog

ripe island
ripe island
ripe island
wintry lodge
ripe island
wintry lodge
ripe island
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deferred was always good

wintry lodge
wintry lodge
wintry lodge
ripe island
split plover
ripe island
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Not optimized

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For me even 12 fps is fine 🤷‍♀️

ripe island
rancid zodiac
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PRIZMA ENTITY PBR HAS DROPPED

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“only for a few entities”

ripe island
sweet knot
wintry lodge
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Thanks!

wintry lodge
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adjusting various fog heights and densities to allow for better atmospherics while having minimal impact on the sky

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having much clearer skies while having fog just looks so good

wintry lodge
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some water adjustments

ripe island
unborn coral
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Ik this was a year ago, sorry, but do you remember what pack these were taken with?

ripe island
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What the sigma

unborn coral
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Ty

ripe island
unborn coral
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Ohh okay. I've saved it on mcpedl already I think

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It looks amazing thanks

ripe island
wintry lodge
lofty heath
lost rock
civic basin
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Attempting to rework my deferred pack completely by just redoing my sky, lighting, and water. This is some of my progress. I plan to spend a lot of time on this without rushing anything. @wintry lodge was kind enough to make me a base to work from. I also have some sort of precise keyframe setup that makes my life easier. I am open to feedback, thanks!!

visual plover
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Looks fantastic! Just wish reflections had a farther range 😔

pure lagoon
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Folks - @ me replies to the best showcase screenshots you've seen using Deferred lately!

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I've been off on vacation, so I need to get caught up with all the latest 🙂

wintry lodge
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Idk how but I managed to get the sky to have a multi color blend at sunrise. It's super cool

lone nest
wintry lodge
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^

wintry lodge
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It's somehow a light blue, orange and dark blue all at once

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Had no idea this was possible

pure lagoon
# ripe island

These are SO good! And you're only using the deferred features here?

ripe island
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Only deferred and my deferred pack

pure lagoon
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Absolutely amazing.

ripe island
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Thank you!! 😁 Worked on it really hard

pure lagoon
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And it shows! Congrats!

wintry lodge
pure lagoon
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Now I need to see the latest from Poggy

civic basin
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I've been busy doing some reworks

pure lagoon
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I saw this! Got me very excite! 😄 I want to see MOAR

civic basin
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I prefer to showcase the final product 🥲

grizzled wagon
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I see they fixed entity emissive

wintry lodge
grizzled wagon
wintry lodge
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ohhhhhhhhh

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yeah i did fixes of my own for that

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this was before

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the problem i guarantee you is how tonemap operators are handling white clip values at this moment. the pixels hit that white clip cutoff point so quick that they just cant get brighter or appear pure white when they shouldnt

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which makes emissives (even on blocks) look fairly bad

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these problems are completely avoided if you darken the texture itself

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with any tonemap. not just aces.

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its just the issue is heavily exaggerated with aces

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but after these fixes, most of the emissives end up looking way more natural

grizzled wagon
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👎 Modifying the renderer folder.

wintry lodge
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this is all vanilla

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i went into photoshop and used the HSL filter and lowered the texture lightness levels

grizzled wagon
grizzled wagon
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Thats what I did for my blocks as well. Except I use a pythin script to do that.

wintry lodge
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it gives much better results on emissives

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especially if using the aces tonemap where they all become pure white

wintry lodge
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using a much softer horizon color now instead

wintry lodge
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adjusted night sky

ripe island
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@pure lagoon forgot about this

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I should make a folder for my screenshots

maiden grove
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Modified deferred bloom, left is vanilla, right is custom

ripe island
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i like the star shape

maiden grove
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It does kinda look like convolution bloom for smaller objects, but it also makes bloom square in shape for larger ones

ripe island
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:c

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wish we had lens flare for light sources

lofty heath
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flim tone mapping

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I've seen some cows and their skin looks smoother, maybe the effect will be better if you reduce the poles (deepest pixel and highest pixel, I don't know the name)

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Why am I replying to old messages?

wintry lodge
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The way I saw the heightmap being used wasn't exactly to "give height to the skin" but more as a way to give it some texture rather than being fully flat

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That's how I've used heightmaps on things like bricks. It's more meant to be very soft to show a bit of texturing rather than actually showing height. And when I want to show height I make it stronger

ripe island
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besides it will be almost invisible during gameplay

ripe island
rancid zodiac
wintry lodge
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updating sunset coloring

ripe island
wintry lodge
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Daytime sky

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I should try to imitate other planets in deferred

wintry lodge
rancid zodiac
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martian

wintry lodge
wintry lodge
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taking some extremely WILD guesses on this one as well, theres really not that many reference images

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(yes the blue sun is correct. you can look it up)

wintry lodge
wintry lodge
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Fixed my horror film preset from having the custom fog files loading correctly. (Latest version significantly tones down the contrast)

wintry lodge
wintry lodge
cedar stream
ripe island
cursive geyser
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evil bee

pure lagoon
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Don't bee evil

cursive geyser
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I love that one

wintry lodge
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as the sun gets lower, the sky will get darker

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i have it pretty synced up

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I do need to adjust a few transition frames though

rancid zodiac
wintry lodge
rancid zodiac
wintry lodge
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this might be the smoothest im gonna get it for now

wintry lodge
rancid zodiac
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glowing stars yes do it

wintry lodge
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would be the last thing to complete the nighttime fr

wintry lodge
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slight adjustments to daytime sky. made the zenith a bit more blue

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oh jeez the bitrate at the start😭

ripe island
vast sandal
light holly
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sword heightmap

civic basin
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Luminous Dreams.

ripe island
wintry lodge
ripe island
light holly
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bob+deferred=🔥

rancid zodiac
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maybe i should try BOB

cursive geyser
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hell yeah!!

light holly
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Real

maiden grove
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Custom shader with depth of field (only modifying renderchunk; not using deferred or rtx)

light holly
vast sandal
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Strawberry Deferred V3

mellow inlet
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Looks great tho

wintry lodge
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not heightmaps

wintry lodge
wintry lodge
rancid zodiac
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you liar

wintry lodge
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nope

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high res normals

rancid zodiac
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wow

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you really did a good job then

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me likey

wintry lodge
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adobe substance designer my beloved

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goated tool

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but doing normals now lets me add nice details to other things like glass or ice. i can now add like scratches and stuff to glass etc

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without messing up the base texture

grizzled wagon
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Dang.

wintry lodge
wintry lodge
wintry lodge
wintry lodge
light holly
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👩‍🍳🔥🥘

wintry lodge
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messing around with normals and glass

wintry lodge
wintry lodge
mellow inlet
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Also did some funky stuff with glass

vast sandal
wintry lodge
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Introducing Vanilla Reforged! Enhanced vanilla textures with a new twist! Upscaled textures(not all are done and some are VERY funky so those are still default) to 128x. High pbr details, heightmap-like normals and more!

lone nest
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You should definitely do it for rtx

wintry lodge
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its in the works

lone nest
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W

wintry lodge
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i wanna do some cool normal map things for the rtx version. like custom glass refraction normals etc

lone nest
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Ooo that sounds nice

wintry lodge
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theres so much i can do with 128x. heck i could layer high detail normals for like scratching etc, over the heightmap normals too

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might test this with like iron blocks

wintry lodge
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very rough and scuffed demo of what i may try doing in the future, just WAY finer tuned

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adjusted iron block pbr. this is so good

wintry lodge
light holly
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cooked🔥

wintry lodge
wintry lodge
thick gulch
rancid zodiac
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woahzers

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looking sharp

wintry lodge
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It's in feedback testing right now

civic basin
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Some trees in Luminous Dreams.

left marten
wintry lodge
lofty heath
wintry lodge
wintry lodge
wintry lodge
wintry lodge
wintry lodge
wintry lodge
vast sandal
rancid zodiac
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i just might start playing using your pack

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an actual deferred survival i mean

rancid zodiac
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the true crown will be for whoever can get me Deferred trailer-like PBR textures

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quick question: will trying to strip down some random trailer-like textures rtx pack down to the pbr block textures and then loading it with a deferred pack maybe work?

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asking for a friend

ripe island
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made new water

rancid zodiac
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i will kiss anyone who gives me pbr with textures like these

wintry lodge
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BetterRTX

rancid zodiac
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truly better

wintry lodge
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Trying a cool "frosted glass" effect. Will likely tune it back but it gives a cool look to the glass

glacial grove
glacial grove
glacial grove
ripe island
ripe island
wintry lodge
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cool hybrid like normal thingy for slime (RTX) it merges a heightmap with a more realistic bumpy like texture

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and since this is just normals, the base texture is unnafected

light holly
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interesting

glacial grove
lone nest
gaunt sorrel
left marten
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what does it have to do with the ford gt?

maiden grove
rancid zodiac
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custom shader content 😋

wintry lodge
glacial grove
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Look how far defferred has come 🥹

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It’s peak

wintry lodge
rancid zodiac
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sniffs

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rtx?

left marten
wintry lodge
wintry lodge
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Shower with frosted glass

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It’s not like a perfect frosted glass

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It’s very soft but that’s how I wanted it

wintry lodge
vast sandal
late aspen
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To the many users of this post, I think it'd be best to create and peruse new posts for showcases, knowledge, help, etc.

As such, I'm locking this post. bao_foxxo_foxxa

grizzled wagon
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This post won't be deleted by the way if there are any concerns of such.

late aspen
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Or will it?

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(It won't.)