#command run when the player has the hunger bar lowered

1 messages · Page 1 of 1 (latest)

vivid thorn
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One question, is there a way to make a run that only activates when the player's hunger bar is exhausted?

zealous citrus
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As far as I know it is not possible to detect the player's hunger using commands

winged roost
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Not possible at all

tight jolt
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Maybe test for the ability to use a food item? Since a full hunger bar won't allow player to use one but some trigger allows it. Just have to figure out a way to look for it

lusty path