#render controller issues

1 messages · Page 1 of 1 (latest)

delicate helm
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I have a render controller that uses mark.variant for the textures & models. but i want a want to set the model to use in a specific way if possible
so for
mark.variant 0 & 1 it uses model:a
mark.variant 2 & 3 uses model:b
mark.variant 4 & 5 uses model:c
mark.variant 6 & 7 uses model:d
mark.variant 8 & 9 uses model:e
attached is the file id rather not list a different model array for each mark variant when there isn't one for each

undone pewter
delicate helm
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i stated in the text above the file what i am looking for

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but i already figured it out