#Better Approach for a Sign Shop System

1 messages · Page 1 of 1 (latest)

glossy torrent
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It works fine with items that has short identifiers but with long ones, the price gets pushed down to line 5 of the sign. Is there a different way I could display what's being sold while being able to use it still to dispense item?

Here are the functions of the line:
Line 1: Owner of the shop, where the digital currency gets sent
Line 2: Action and quantity
Line 3: Item's typeId, this is where I check if the container's content matches with the typeId. This is also the data I use to perform addItem() to the buyer's container.
Line 4: Price, this is where I base the amount i'm going to deduct to buyers

vague goblet
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@glossy torrent the customer can buy from it with diamond or another or or just with this "SCC"

glossy torrent
vague goblet
glossy torrent
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I'm just looking for a better way to store data on the sign

vague goblet
vague goblet
glossy torrent
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only the owner can

vague goblet
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@glossy torrent and interact with the chest or make a explore