#tooo biiiig

1 messages · Page 1 of 1 (latest)

uncut minnow
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when i resize the texture from 16x16 to 64x64 it look like this

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here, and i use item wizard

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it start like this

visual lodge
uncut minnow
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can you explain this ?

visual lodge
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Ugh

visual lodge
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Bc on how big it is

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@uncut minnow

uncut minnow
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???

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and how to fix it

fringe plover
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If a texture is larger than 16x16, it will look all weird and big

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You could make an attachable to fix that, but I don’t know how, so ask someone who knows what they’re doing…

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I had the same problem with like 30 textures on my first project, and I just remade them all in 16x

pastel birch
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Cc

uncut minnow
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hey

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help me here

fringe plover
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“Here's the how to do it :

  1. Open Blockbench
  2. Pick Bedrock Entity Model format
  3. Go to File > Import > Extruded Texture
  4. Pick the image of the item
  5. Select the extruded item folder and Edit Binding to Item
  6. Go to Animation
  7. Change the size, position, and rotation of the item using animations (There is a preview for attachables)
  8. Save model and animation
  9. Make a attachables with the models, texture, and animations
  10. Put the files in a resource pack”