#Bedrock HD Rope Bridge Block
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Nice random permutation to show damage
I havent figured that out yet. That start block and then 1 middle block repeated. So happy it looks like more.
Cuts ropes from the end of the bridge: 😈
On the entity version you could. But there was a stupid rotation bug on game restarts. So each segment would randomly rotate.
The entity version could also be deployed from one side all the way to the other with out moving. Here is like a normal block. I have some ideas to fix this but have to wait until block evnts are out of exp
Rip
If you’re not against the api, this would be a great use case
Yeah I hate apis. Im doing bedrock to avoid programming. Once apis take over Im done. Might as well to UE5 at that point.
Oh why?
It’s great for me
Super nice for checking if you break a block that’s part of a bridge, and then somehow collapsing the rest of it via editing block states or just setting them to air