Hey lovely community, great to touch base with you all!
I'm wondering if, within a /summon command, it's possible to use a string from a lang file to name the entity I'm summoning, rather than directly inserting the name into the command itself.
Essentially, given that this project involves entities with different names in multiple languages, it would be way more efficient if I could call upon the relevant string for the entity's name directly in the /summon command. Otherwise, I'd have to manually update each command for every language I'm working with.
Similarly, I'm wanted to know if the same can be done within a @e selector when using the name=X parameter.
Thanks a ton for your help, and have an absolutely fantastic day! 💪