my render-controller :
{
"format_version": "1.8.0",
"render_controllers": {
"controller.render.easter_egg": {
"geometry": "Geometry.default",
"materials": [
{
"*": "Material.default"
}
],
"arrays": {
"textures": {
"Array.t": [
"Texture.1",
"Texture.2",
"Texture.3",
"Texture.4",
"Texture.5",
"Texture.6",
"Texture.7",
"Texture.8",
"Texture.9"
]
}
},
"textures": [
"Array.t[query.variant]"
],
"light_color_multiplier": 1.25,
"ignore_lighting": true
}
}
}
Thats Code doesent work
I want a Entity with random variants of texture on spawing