#1.20.30 - Stable

1 messages · Page 2 of 1

midnight dawn
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aahh my brain!!

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minecraft_legacy:blah blah

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much better

bitter shore
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Or just minecraft:legacy_blahblah to keep everything consistent

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That way every vanilla feature shares the same namespace

tardy musk
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Interesting. So I'm looking at the game files now, so legacy don't have their own feature files, but are used by feature rules

lone parrot
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Yea

high mist
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That's why I'm a little bit angry, the generations haven't had any progress, also be angry it's not a solution, so that's i want a good answer

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but I guess there is no other way

midnight dawn
high mist
tardy musk
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Moving to stable is and will be a painful process for a good amount of experimental people

bitter shore
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Y’all need to be patient with custom biomes. They’ve literally said they’re aware of it and want to fix it, but it’s not gonna happen for a while.

tardy musk
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At least now we can do more things without needing an experimental toggle

tulip egret
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Elaborate

tardy musk
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Downside is you can now do slightly less even with an experimental toggle 😂

high mist
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☝️

tardy musk
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For me not having to use toggles is nice.

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But I fear for any Beta APIs I'm using 👀

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Not the first time it had its nerf

bitter shore
tardy musk
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Remember when they removed runCommand in favour of runCommandAsync?

jagged blaze
bitter shore
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Yeah, but a little less broadly BossSkeletronSmart

high mist
jagged blaze
tardy musk
high mist
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ye

tardy musk
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Like the equipment component only working on players

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(for now anyway)

jagged blaze
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True

tardy musk
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Say no more. I understand everything now

high mist
tardy musk
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But I guess what we should remember is that just because a feature was removed from experimental, doesn't mean it's gone forever, or the functionality of it

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Who know? Maybe they are considering an alternative for conditional_list

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Like with that bone_visibility on blocks

midnight dawn
tardy musk
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That's why I said maybe

midnight dawn
midnight dawn
tardy musk
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Also why I anticipate a more fleshed out response

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Maybe they just need to ask the team about it

midnight dawn
high mist
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It probably won't be of much use, but hey, I consider my project lost. 👍

tardy musk
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Yeah I agree "I don't know" wasn't a good response

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Very vague

tardy musk
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Then see if it's lost 🙂

midnight dawn
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try scatter first

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is better than nothing

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your better end addon is amazing

high mist
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❤️

tardy musk
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Stay determined. I did

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👍

plucky venture
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Apparently realms are broken with addons? is there a fix to what i'm trying to get to work?

  • So basically, I just released an update for my anime brawlers realm and all the behaviour packs arent loading, the items, ect... but the resources work fine. However if I set the realm's save to the old version before I updated it, it works completely fine and all my items are there....? (I havent changed the manifest or anything-) Does anyone know if there's a fix to this, if so.. how do I fix it?
jagged blaze
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Update changed a few things with items & blocks

plucky venture
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But the old version/save still works completely fine If I set it back to that, except for the script which is outdated, the items and such are all there, in the new update I havent updated the items at all, I've only copy pasted and renamed basically, its all the same code basically.... so why arent the new behaviours loading but the old ones are???

rotund oyster
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i really like the new death screen

pallid quail
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Ig the good old "just use scripting" wouldn't work here this time

midnight dawn
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lol

velvet surge
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Mojang suck

tulip egret
topaz heron
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It's opposite day

tardy musk
pastel oracle
tardy musk
pastel oracle
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The Java devs give similar responses to us on Minecraft Commands.

tropic sundial
pastel oracle
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Sometimes they're direct, but other times they don't want to promise anything.

tardy musk
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Let's congratulate Tomas for staying silent on this server for several months 🎆

lilac comet
civic forge
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anyone has any issues with fancy graphics option on android whereas the game stutters and crashing after 10 mins or so?

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(Includes memory leaks)

slate hill
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I dont use any of these and now none of my stuff is generating :(((

tardy musk
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Updated min_version ?

slate hill
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Im using 1.19.50

tardy musk
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Try upgrading to 1.20.20

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That's where the features are stable now

slate hill
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Ok

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thank you so much

civic forge
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No

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Stable releases, not preview or deferred.

high mist
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probably is ur device

civic forge
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actually not just me

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alot of people has that issue too on my telegram.

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even my old budget phone has it

analog cave
civic forge
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probably

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but I'm pretty sure all of my budget phones were mali

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I went ahead and asks couple of people about it and seems to have exact issues, mali to be specific.

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I don't see people with snapdragon having that issue though

analog cave
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hmm mali seems hard to work with or mali has too many gpus

civic forge
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reminder that this issue occurs in 1.20.10+

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It does not occur on below that

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even 1.20.0

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It still playable with fancy graphics off nonetheless.

analog cave
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it's either mojang reworking the inners of renderdragon

civic forge
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it's just fancy graphics issues on mali somehow

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turning it off fixes that issue entirely

analog cave
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we just to need wait fabulous graphics from java to come lmao

civic forge
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we don't

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deferred is our fabulous graphics.

analog cave
civic forge
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guess what

analog cave
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what

civic forge
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this fancy graphics where it causes memory leaks and crashes somehow still there on the latest preview

analog cave
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bruh i thought my dad was coming back

civic forge
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( already made a bug report for it though )

analog cave
civic forge
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If this doesn't get fixed

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I might as well stuck with fast graphics eternally

analog cave
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i have also seen some bugs but bug reporter doesn't updated it

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upscaling bug and light bugs

high mist
analog cave
high mist
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srry but i don't know what's that

naive trellis
high mist
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OMG sprunkles

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hi

analog cave
high mist
civic forge
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Toggle fancy graphics on and off during in-game/sessions, the game should be stable enough as for now even with fancy graphics on does not fix.

analog cave
high mist
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uh i forgot

analog cave
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lmao

high mist
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SnapDragon 680 Octa-core

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6 GB RAM

analog cave
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snapdragon doesn't have much problems

high mist
lilac comet
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monke

analog cave
lilac comet
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np

analog cave
lilac comet
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🤡

runic sun
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the low input latency option is disabled and i can't see the vsync toggle at all, but the input still feels snappier than before 🤔

thorny bobcat
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if I remember correctly fabulous graphics fixes some transparency issues

civic forge
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I don't think we have transparency issues on bedrock though

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water still rendering behind the glass

thorny bobcat
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issues with water, sign text, slime, banners, glass, glass item, clouds, ice

pallid quail
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Candles too

lucid galleon
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portal block

civic forge
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honestly I never seen those so it doesn't really affect me that much

civic forge
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They changed that screenshot.

sterile fulcrum
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64 of chests for sure! and full stack of bread as vvell

civic forge
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that one diamond chestplate

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and 64 creeper spawner on the left side of creeper.

amber cosmos
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Does anyone know why the addons I previously installed aren't working

proper shell
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Hi! Sorry for the delay in responding to this question 🙂
Unfortunately, it was not part of the released feature rules this time, but it's something we are looking at. It's great to hear that conditional_list is important tho!

lucid galleon
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hello anjku!

topaz heron
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Did my suggestion for the full Block Destroy time list go anywhere? : (

tardy musk
lone parrot
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ok so I guess block properties are bugged

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  • I get an error log saying set_block_state did not find the defined property
topaz heron
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They work for me

proper shell
lone parrot
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can i see how you use it?

lucid galleon
lone parrot
proper shell
lone parrot
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So it is never returning?

tulip egret
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Never say never

proper shell
lucid galleon
lone parrot
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yea idk my properties are not being defined/read

tardy musk
lone parrot
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bring back bioms

tardy musk
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ol pal

lone parrot
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What stable changed how block properties work?

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I guess this is what happens when u update ur format version after 3 years

stoic spindle
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imagine

mint bane
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Can anyone here explain to me what changed?

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all my structures and features using vegetation patch and snap broke

tulip egret
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Read the changelogs

mint bane
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What does that mean??

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I do not understand

mint bane
tulip egret
vestal brook
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It means they are no longer behind the custom biomes toggle

mint bane
vestal brook
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And use a min engine version

mint bane
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Or within the json of each feature?

vestal brook
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Manifest

tulip egret
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Both

mint bane
# tulip egret Both

in the manifest I am using 1.19.50

My vegetation patch is on 1.16.0
My snap to surface is on 1.17.0

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Until 1.20.15 everything was working perfectly

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What should I change??

mint bane
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manifest, Vegetation, Snap all for 1.20.20?

mint bane
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@tulip egret now it's working

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Friends

mint bane
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I wanted to understand

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because the

"minecraft:wearable": {
"slot": "slot.armor.chest"
},

Using

"minecraft:allow_off_hand": true,

No longer showing the item equipped in the left hand on the character's chest

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Is it now no longer possible to equip items in the left hand and appear in the chest slot? Or did they change something

limber orbit
slate hill
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why is chunk refreshing so slow in the newer updates

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in 1.12 (only ver i test) when turn on and off smooth lighting, it is instant

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in the new versions it takes a few seconds...

midnight dawn
slate hill
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gonna try and pin point which version started this problem

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ok it seems between 1.16.221 and 1.17.0 it became slow 😬

plucky pelican
limber orbit
bitter shore
limber orbit
bitter shore
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I'm saying some situations don't need conditional lists at all

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Like columns, or a simple Molang-based heightmap. You're just returning iterations. There's no conditions you need to check.

broken hawk
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where 1.20.30 lag fix 🤓

noble talon
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Randomly freezes

civic forge
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randomly freezes?

rapid prawn
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Mine's broke, so I'm salvaging my stuff before reinstalling 😢

broken hawk
midnight dawn
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its not new in this version

midnight dawn
topaz heron
runic sun
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that's probably the cause

slate hill
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No

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the problem does not occur on 1.16.221 which is a render dragon (PC)

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Forgot to mention this was a win10 thing

broken hawk
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Look at how many duplicates it got since the 1.20.30 update

broken hawk
sudden oriole
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Finally!

analog cave
broken hawk
lucid galleon
bronze summit
analog cave
bronze summit
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the mobile one?

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its not like you cant change it anyways just use processhacker

analog cave
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i will try it

bronze summit
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Resourcehacker*

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mb

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just need to find out where the .exe is

analog cave
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thanks for the recommendation will try it

tardy musk
analog cave
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srry

midnight dawn
broken hawk
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Good for you. Well, there's a lot of people have reported that issue though

mint bane
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I wanted to understand because the

"minecraft:wearable": {
"slot": "slot.armor.chest"
},

Using

"minecraft:allow_off_hand": true,

No longer showing the item equipped in the left hand on the character's chest
Is it now no longer possible to equip items in the left hand and appear in the chest slot? Or did they change something

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It was working until 1.20.15, in 1.20.30 it changed

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Can anyone explain to me what changed?

naive trellis
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Did you read the changelog?

mint bane
mint bane
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If that's the case, Mojang screwed me, because I used this system to create items that when equipped in the left hand appear in the chest slot, in attchab

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Attachables

naive trellis
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Those two sound similar ... but the phrasing is slightly different. What I quoted sounds as if clicking the item in offhand slot no longer equips it

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Hm, maybe there is something else in the changelog

mint bane
naive trellis
mint bane
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equipped on the left hand but appearing in the chest slot due to Attachables and wereables

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However, in 1.20.30 this is no longer happening

naive trellis
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AFAIK they did not change attachables

tulip egret
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Im confused

mint bane
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Now the character just holds the item

tulip egret
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Why not just make an attacheable that simulates the chest piece in the attacheable file?

mint bane
naive trellis
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It almost sounds like attachables in the off hand are no longer working—that, or Hiro's attachable definition is no longer valid

mint bane
tardy musk
limber orbit
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I repeat, a condition list is easier but not for everything, only for certain things.

tardy musk
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I love emoticons. They make the silliest of faces

high mist
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😹

gleaming mortar
tardy musk
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This isn't just BDS..

civic forge
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yeah that includes most of devices that uses mali-gpu as current.

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turning fancy graphic off is only option to fix that crashes related issue for me

topaz heron
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How I supposed to make a guide when the Destroy time/explosion resistance isn't written if it wasn't changed.

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Actual question.

tardy musk
tacit mortar
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I am experiencing a weird bug as I was trying to figure out a member's issue.

and
tp @e[type=armor_stand,name=bob] ^^^-1

Acts weird... 1st person and 3rd person (first F5)

tp @e[type=armor_stand,name=bob] ^1^^
and
tp @e[type=armor_stand,name=bob] ^-1^^ 
is fine```
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Not sure if was a problem before this release

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Am looking to get confirmation before I bother to submit a bug report

pallid quail
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Wdym by acts weird?

tacit mortar
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It puts it in the ground

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and depending on camera angle for sometimes places where I am

pallid quail
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Is it an issue in preview?

tacit mortar
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Stable. I do not have preview

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But if you could check preview, I would appreciate it... don't know if it is just ME

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I was trying to figure out within an execute how to capture if an armor stand is to the left/right/front/back, one block away... (having trouble helping a member)... when I came across this issue as I was trying to position the armor stand next to me

pallid quail
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Does this look correct? I'm looking directly forward, with ^^^3 in the command

tacit mortar
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so you did tp @e[type=armor_stand,name=bob] ^^^3?

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hmm, I did not try another number... lemme

pallid quail
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/tp @e[type=armor_stand] ^^^3

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That's what I did

tacit mortar
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I did it... and in the ground

pallid quail
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Did you do /tp ~~~ 0 0 before that?

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to align the player

nova flower
tacit mortar
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oh, he is on ground now..

pallid quail
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if you look even 1 degree below the horizon, it will clip through the ground

tacit mortar
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oh dang

pallid quail
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If that's the issue, this is correct behaviour

tacit mortar
quasi shore
tacit mortar
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I guess I am always looking downish... and it was ME

high mist
west plover
#

bedrock at its finest

lucid galleon
high mist
high mist
topaz heron
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I was looking through the destroy time values for blocks that listed in the changelog.. isn't this wrong? I'm pretty sure these are times if you are to break them with your hand. It defintiley takes much longer then 3.5 seconds to break the lodestone.

junior solar
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That's not the time it takes to destroy the block with your fist, it's the hardness value, which is a value used in the calculations for destroy times

topaz heron
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ohh

junior solar
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If you look on the Wiki, the hardness value for the Lodestone matches up as 3.5

topaz heron
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How do you calculate destroy time from that?

junior solar
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Not sure

topaz heron
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But it says destroy time : (

tardy musk
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Maybe it's a relation between hand break and something else

junior solar
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Try searching for "Hardness" on this page https://minecraft.wiki/w/Breaking

Minecraft Wiki

Breaking, digging, punching, or mining is a common activity in Minecraft, performed (by default) by holding the left mouse button or right trigger while the cursor is pointing at a block, or by long-pressing on the block on touch screens. Breaking is the primary way to remove unwanted blocks and acquiring blocks for future placement or crafting.

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"The base time in seconds is the block's hardness multiplied by 1.5 if the player can harvest the block with the current tool, or 5 if the player cannot."

topaz heron
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I see

junior solar
topaz heron
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No idea how I managed to calculate the right destroy speed for netherite pickaxe despite not having the right values

visual warren
mint bane