I edited the player putting two properties that serve to check if the player is contaminated by radiation and if he is sick with radiation, I did everything right, from when the properties are activated to what they cause, but when I enter the game some errors appear like (type node for property is missing), I don't know what else to do
#error with entity player property
1 messages · Page 1 of 1 (latest)
try using 'range' instead of 'value'
Where?
Is there a way to use 'range' in a bool?
hmm, maybe it's just boolean=>bool
I always use 'int', because they fulfill the same function
0=false, 1=true. I don't see the need to use bool in the properties
..... boolean is either true or false, unless youre using a super computer, you can't use a range with that just switch the type to int
Also the wiki is outdated the query is q.property()
Same with set_property
oh its changed, its no longer using set_actor_property the documentation you followed to create that based on your logs must have been massively out of date.
I recommend you take a look at this documentation its a bit better and has more info.
https://learn.microsoft.com/en-us/minecraft/creator/documents/introductiontoentityproperties