#Trigger Event on Attack
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I searched through "Items 1.16.100+" on the wiki and haven't found anything. Any helop would be appreciated. Thanks!
Create a dummy entity? Or maybe ask the script guy
Isn't there a minecraft:weapon component that can do that kind of thing? Idk
I’m pretty sure you can use the “Minecraft:weapon” component? Unless I’m not understanding what you’re trying to do.
he is asking if he could trigger an event when swinging, not when it hits something.
q.is_item_name_any('slot.weapon.mainhand',0,'your:item') && v.attack_time > 0.5
Please replace your:item with your item's identifier.