#Making an entity have raycast and execute an command where it is looking.

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dapper nest
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Im trying to figure a way to make an entity, for example "misc:test" that has raycast and when it hits and entity, or block, it executes an command in the area, is that even possible?

dawn thicket
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yeh. But your asking for pretty heavy calculations

dapper nest
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the other things i can find a way to do it

junior pelican