#My working custom chest! :D
1 messages · Page 1 of 1 (latest)
claps
kewl
nice
are you using a resource pack that it remove the delay animation of opening a chest/crafting/inv/furnace ?
I'm not using any resource pack that I have not made, everything is code made by me
I am speaking about: when you opened the chest and close it
there is no sliding animation
how did you remove it?
I am using the command /playanimation to open and close, the transition is at 0 and I use the condition q.all_animations_finished
I believe that @night scarab is talking about the chest gui animation
And how when you open the chest, the gui lacks the animation where it fades in from the bottom
yea
oh ok
Good job 👍
absolutely!
How're you deciding when to play the open/close animations?
test: has_container_open
Would that work in a multiplayer setting?
Yes, but there are still errors like the opening chest animation makes other chests open due to a bug that I can't find, that's why I put the demo tag because it needs to be polished a lot
uses player.json?
don't think that's a player, no
Entity or block?
Both, the block is the block hitbox only, but all the functions is from entity
No, never in all my projects
New design!
Is it finished yet? When are you releasing it? It would be so cool if you upload it as a template!
Now I want Jebr's template to upgrade my chests