"minecraft:projectile": {
"power": 3,
"gravity": 0.01,
"on_hit": {
"definition_event": {
"affect_projectile": true,
"event_trigger": {
"event": "lb:transform",
"target": "self"
},
"affect_shooter": false
},
"impact_damage": {}
},
"is_dangerous": true,
"inertia": 0,
"anchor": 1,
"angle_offset": 45,
"offset": [5, 5, 5]
}
#My projectile is not launcing
1 messages · Page 1 of 1 (latest)
"minecraft:spawn_entity": {
"entities": [
{
"filters": {
"test": "is_family",
"subject": "self",
"value": "blind_tnt"
},
"spawn_entity": "lb:blind_tnt_projectile",
"num_to_spawn": 1,
"min_wait_time": 0,
"max_wait_time": 0,
"single_use": true
}
this is how I spawn it
like is supposed to be
Please send the whole file of the projectile.
It needs the runtime identifier of snowball to launch.
oh
thats my bad
small detail
thank you so much!