#My projectile is not launcing

1 messages · Page 1 of 1 (latest)

fast forge
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"minecraft:projectile": {
    "power": 3,
    "gravity": 0.01,
    "on_hit": {
        "definition_event": {
            "affect_projectile": true,
            "event_trigger": {
            "event": "lb:transform",
            "target": "self"
            },
        "affect_shooter": false
        },
    "impact_damage": {}
    },
    "is_dangerous": true,
    "inertia": 0,
    "anchor": 1,
    "angle_offset": 45,
    "offset": [5, 5, 5]
}
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"minecraft:spawn_entity": {
    "entities": [
        {
            "filters": {
                "test": "is_family",
                "subject": "self",
                "value": "blind_tnt"
        },
        "spawn_entity": "lb:blind_tnt_projectile",
        "num_to_spawn": 1,
        "min_wait_time": 0,
        "max_wait_time": 0,
        "single_use": true
    }
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this is how I spawn it

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like is supposed to be

velvet tapir
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It needs the runtime identifier of snowball to launch.

fast forge
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thats my bad

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small detail

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thank you so much!