#Turn any build into a vehicle

1 messages · Page 1 of 1 (latest)

vapid salmon
bronze maple
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HOW

frozen flower
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WHAT

grand fern
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Wow

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I cant imagine how you do that

vapid salmon
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Turn any build into a vehicle

vapid salmon
bronze maple
cold whale
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holy shit
is there a limit of size? and did you hard code each block or..?

astral merlin
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did you use righthand bones to display the blocks?

royal jungle
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Is each block an entity?

rugged cipher
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tf

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some create mod type beat or smthn

ruby mason
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I've seen something like this, but for ship😮

coral wagon
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Can you show more?

errant torrent
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Can you cease this charade of mystery, the people must know

cold whale
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we shall know the truth

nocturne olive
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1 entity for 1 block

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good idea but if the player make a vehicule with 300 blocks ☠️

tribal flume
twin pike
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With this, true boats become a reality

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Not like the yee-yee shrunken paddle-driven cardboard boxes we have now

vapid salmon
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Alright I feel like I should specify some things. 1. Each block MUST be their own entity to properly maintain the collision of a block. 2. Yes this will most likely kill your device. I'm making a limit on how big it can be. gonna have different options. 3. If the ship or whatever you built is not being used, it will automatically turn back into blocks.

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The point is so you can make a build, have the build turn into a vehicle, and then back to a build

vapid salmon
cold whale
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ah okay, gl

tribal flume
astral merlin
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some guy made something like this before, i think phantom frames it was called?

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it was a custom item frame which could display blocks placed in it

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@ripe mason who made these phantom frames was kind enough to let us know that they used entities which held the block in their hand

tribal flume
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I did that trick when trying to make custom falling blocks

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It was fun throwing grass in the air

astral merlin
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yeah, i used this method to make a scuffed item physics add-on with scripts

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@vapid salmonso how exactly are you making the blocks work?

tribal flume
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Guess he lost it ||the issue|| again

vapid salmon
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I fixed it lol

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you can make literal walls and stuff too. its sick

tribal flume
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Are you using the stackable component or barrier blocks?

vapid salmon
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nope

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stackable is good but you can walk through it

tribal flume
vapid salmon
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nope

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🙂

tribal flume
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Man why won't you tell us 😭

vague shale
# vapid salmon nope

Nice to see another attack helicopter, anyway is there a way I could get a beta of this?

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Also real flying end ships when?

vapid salmon
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issue is trying to get the north-west corner while making it user friendly

grand fern
tribal flume
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Ah heck no!

grand fern
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or shulker xd

tribal flume
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Those don't work well without supporting blocks

vapid salmon
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Shulker

nocturne olive
vapid salmon
astral merlin
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@vapid salmon what do cross shaped blocks look like?

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what about block permutations in stairs, slabs and such?

vapid salmon
queen mason
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you could make a smooth elevator with these collisions

silver cradle
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Bruh what??

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How’s this possible lol

vapid salmon
queen mason
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😄

grand fern
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and detect block rotation

vapid salmon
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Oh true

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How would I do that with execute @grand fern

grand fern
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if my memory is not bad, is
execute if block ~ ~ ~ minecraft:log[PROPERTY]

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let me check from a wiki

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check here

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the state is minecraft:facing_direction

vapid salmon
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ok cool. I'll take a look

light trench
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@vapid salmon Beta APIs?

vapid salmon
light trench
# vapid salmon yea

you can use .remove() since 1.20.30 so that entities will not have that kill effect and sound

vapid salmon
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1.4.0-beta.1.20.10-stable

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.remove() isn't showing in the typings

light trench
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ya, its in preview version 1.20.30

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so you will able soon

vapid salmon
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ok good to know

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Imma just make a despawn event for now

light trench
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👍

upbeat dove
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Would be much cooler than ui

upbeat dove
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(Not my addon btw)

grand fern
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what addon is it?

queen mason
ruby mason
vague shale
ruby mason
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Go to modbay

vague shale
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Alright

vapid salmon
vague shale
vague shale
ruby mason
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¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

vague shale
simple condor
hard yoke
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@vapid salmon when we'll be able to test it

zinc cipher
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i want source code! just to increase my knowledge

nocturne olive
vague shale
vapid salmon
simple condor
vapid salmon
# simple condor how so

Cuz I had to figure out how to give the build very specific hitboxes without ruining the size and shape of them

simple condor
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oh

nocturne olive
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u can do that

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example: boat, shulker

vague shale
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Bedrock entity code weird.

nocturne olive
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the teleportation thing be fixed

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my english it's not my best srry, i mean, u can fix that

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the teleport

simple condor
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how

simple condor
vague shale
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Which is connected to the ship.

simple condor
vague shale
simple condor
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like would make them not fly off the boat

vague shale
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Idk. Mahfy just uses rideable entities to prevent that