#Change entity speed

1 messages · Page 1 of 1 (latest)

brittle axle
#

I have an entity. I can use item called module to it. When I use it I need to decrease entity's speed.

eager magnet
#

So like when you click or use that item, it decreases the entity speed?

brittle axle
eager magnet
#

Maybe add a component groups with different movement speed of the entity

#

Example:
"hc:normal_speed": {
"minecraft:movement": {
"value": 0.025
}
},
"hc:decrease_speed1": {
"minecraft:movement": {
"value": 0.02
}
},
"hc:decrease_speed2": {
"minecraft:movement": {
"value": 0.015
}
},
"hc:decrease_speed3": {
"minecraft:movement": {
"value": 0.010
}
},
"hc:decrease_speed4": {
"minecraft:movement": {
"value": 0.005
}
},
"hc:decrease_speed5": {
"minecraft:movement": {
"value": 0.0
}
},

brittle axle
#

Well, I thought so, but then it turns out that I can't use the item indefinitely?

eager magnet
#

Wdym? Do it disappears after you consume it?

eager magnet
#

Did you use "minecraft:on_use" component on the item? Or did you add a scoreboard to count how many the player clicked the item?

brittle axle
eager magnet
brittle axle
eager magnet
#

and the health?

brittle axle
#

2 hearts

brittle axle
#

@eager magnet

brittle axle
#

@eager magnet