#Noctura hostile mob buffs and leveling

1 messages · Page 1 of 1 (latest)

bright relic
#

Noctura hostile mob buffs and leveling

#

1. Shielding - Reduces damage received by 40%
**2. Flameproof ** - Immune to fire attacks and shots both at melee and projectiles
3. Mighty - Deals additional damage equal to 130% of base damage
**4. Swiftness ** - Gives 20% extra speed
**5. Heavy ** - Makes the target affected by a slowness effect of 15% for 3 seconds
6. Toxic - Poisons the target for 3 seconds
7. Blazing - Sets target burn for 3 seconds
8. Terrorist - Explode when die - Counter: Bow, fire damage
9. Jockey - Riding entities, types; horse, spider, cave_spider, cow, sheep, chicken, pig

#

Format is: [Buff type] [Entity type] [Random name] [level]

sonic hatch
#

nice icons

#

is that a dummy entity for damage text?

bright relic
#

Yes, you're right

sonic hatch
bright relic
#

wow, how do you know if I use kill text😄. This is just a test run. so, later I'll use the despawn component

#

|| But, kill text is easier to use ||