#disable fall damage to players with a certain tag
1 messages · Page 1 of 1 (latest)
just give them slow falling, other than that its a bit unreliable
@plain hollow Add this code to the components of the player.json file in a behavior pack
"minecraft:damage_sensor": {
"triggers": [
{
"on_damage": {
"filters": {
"any_of": [
{
"all_of": [
{
"test": "has_tag",
"value": "no_fall_damage"
},
{
"test": "has_damage",
"value": "fall"
}
]
}
]
}
},
"deals_damage": false
}
]
}